Build Instructions

Compilation requirements and tips.

Requirements

  • Visual Studio 2013. Might work with other versions, but project migration has not been tested.
  • Download and install Kinect SDK 2.0
  • Download and install FBX SDK 2016 VS2013
    • Works with previous FBX SDK versions. Check bottom for instructions.

Property Manager

Library linking settings are organized as VS property manager files (.props). If SDKs are installed using default parameters, no changes are necessary. In this case, just open the solution file (.sln) and build the project. Otherwise, the following change to property manager files is necessary:

  • FBXProject.props: Ensure that the macro FBX_ROOT points to the folder where the FBX SDK was installed.
  • KinectProject.props: Relies on the path provided by the system variable KINECTSDK20_DIR, which is supposed to be set when the Kinect V2 SDK is installed. If this variable is not set, you can define it yourself, or create a macro on the same file.

Tips

Using older FBX SDK versions

  • Update FBXProject.props accordingly
  • Replace libfbxsdk.dll after building project (on the executable folder) with the appropriate version.